Jason Keyser - Effects Animator

Effects Animation Reel
 
Reel Breakdown:
 
1 - Water Effects Intro: rough & cleanup animator
2 - Magical Growing Plants: designer, rough & cleanup animator
3 - Roaring Monster: spit effects rough animator & monster character cleanup animator
4 - Fire Column Explosion Sequence: effects designer, key animator, storyboard artist, background artist, monster designer & modeler
5 - Steam Plume: effect designer, rough & cleanup animator
6 - Magical Smoke Vortex: effects supervisor, 2D smoke effects overlaid - rough & cleanup animator
7 - Stylized Magic Burst: effect designer, rough & cleanup animator
8 - Fire Boy & Water Girl w/ Monster Rising: layout, designer, 3D modeler, effects & character animator, & cleanup (everything except for designing the blue water girl, and inbetweening the dust effect)
9 - B&W Tree Explosion #1: rough & cleanup animator
10 - Polynesian Tapa Cloth Wisps: cleanup animator
11 - Flame Muscle Tissue: collaborative character designer, skeleton cleanup, muscle flames rough animation, muscle cleanup
12 - B&W Tree Explosion #2: rough & cleanup animator
13 - Mud Bubble: effect designer, rough & cleanup animator
14 - Magical Ring Explosion: effects supervisor, 2D smoke effects overlaid - rough animator
15 - Small Smoke Wisp: rough animator
16 - Yellow Goo in Shell: effects supervisor, 2D goo effect overlaid - rough & cleanup animator
17 - Shadow Monster: monster designer, rough & cleanup animator
18 - Blue Fire Bird: bird designer, rough & cleanup animator
19 - Blocky Checkered Flag: rough & cleanup animator
20 - Space Suit Boy With Butterflies: collaborative character designer & character cleanup supervisor, butterfly rough & cleanup animator
21 - Roots Grabbing Monster Sequence: goo designer & animator, roots rough animator & cleanup supervisor
22 - Color Picker Tool: artist & scripter: I built the tool using a combination of actionscript & javascript. From nose-to-tail, I conceptualized and created full functionality: color swatch system & color importing buttons; hue selection slider; rgb shifting sliders, ranging from +255 to -255; brightness/saturation box (dynamically updates using gradients drawn with matrices); and alpha adjustment sliders. I packaged the tool as a plug-in, which integrates seemlessly with Adobe Flash, offering features not otherwise available.
23 - Airplane Flying Around Earth: cloud particles creator & renderer (using Messiah Studio), & airplane animator
24 - Brick Wall Simulation: procedurally modeled bricks & set-up the dynamics simulation
25 - Crashing Columns Simulation: procedurally modeled columns & set-up the dynamics simulation
26 - Block Tea Pot: created a tool that converts geometry to a series of bricks, with customizable settings (size of brick, geometry of individual bricks to use, & frequency of bricks)
27 - End Screen: crater design & cleanup, and animated the green lighting effect
 
 
About Me:

My name is Jason Keyser. I'm an avid effects animator. I love combining all sorts of tools to achieve a dynamic end result. I work primarily in Flash, both for animating and scripting. Over the past couple of years, I've worked at a variety of studios on a wide array of projects. Currently, I am working as an effects animator at Smart Bomb Interactive, on the popular National Geographic Kids' game, Animal Jam. I graduated from Brigham Young University in August 2011, with a Bachelor's of Fine Arts in animation. I was the supervising effects animator on Tyler Carter's film, Dream Giver in 2010. I then directed Alight, which wrapped up in the summer of 2011.