Santa Monica, CA
Founder & Mentor, VFX Apprentice : 2019 - Present
Teaching world-class real-time visual effects to world-class students
Learn more at vfxapprentice.com
Senior VFX Artist, Riot Games : 2015 - 2020
Develop visual effects in a hand-crafted style
Help establish and refine the League of Legends style
Mentor others in craft and culture
Help set expectations and manage feedback from various disciplines
VFX Artist, Riot Games : 2014 - 2015
Created vfx concept artwork and animation for League of Legends.
Created in-game vfx assets for various champion abilities and item effects.
Senior Flash Artist, Animal Jam : 2012 - 2014
Fulfilled the previously held roles as a flash artist.
Directed efforts on the team toward a consistent style and tight production.
Flash Artist, WildWorks : 2010 - 2012
Worked in conjunction with National Geographic Kids Games
Created a distinct style of effects for the property.
Programmed tools and scripts to increase efficiency and artistry.
Director/Supervising Animator, Alight : 2009 - 2011
Conceptualized a style of design and motion for the entire production.
Established a creative and collaborative environment with my team.
Supervising Effects Animator, Dream Giver : 2010
Collaborated with 2D and 3D artists to create a seamless style.
Organized pipeline aspects, creatively solving challenging problems.
Mentor/Art Instructor, Various Students : 2009 - present
Discovered the interests of each child, and tailored lessons accordingly.
Freelance Artist/Animator, Various Clients : 2009 - present
Cleanup Animator, Polynesian Cultural Center : 2009
Animator/Cleanup Artist, Flash Potatoes : 2008 - 2009
Rigger/Animator, Silverlode Interactive : 2007 - 2008
Animator, Andy’s Airplanes : 2007
Production Assistant, The Loch : 2007
Bachelor of Fine Arts in Animation – Brigham Young University
Game Master, Lego Heroica Adventures. : 2012 - present
Designed & Built a Heroica-based game for up to 6 people
Hosted numerous game events, and enhanced the gameplay through revision
Service Volunteer, Seattle, WA : 2003 - 2005
Worked doing service projects, and taught people from various cultures.
Fundamentals, After Effects, 3DS Max Fundamentals, Messiah Studio Fundamentals